Dragoon | |
---|---|
Hero Information
| |
Race | Human |
Rarity | Mythic |
Movement Range | 5-Tiles |
Minimum Attack Range | 2-Tiles |
Maximum Attack Range | 2-Tiles |
Promotion and Equipment
| |
Stones | 1x Beast Stone, 1x King Stone, 1x Acrobat Stone |
Weapon Type | Lance |
Armor Type | |
Headgear Type | Helm |
Dragoon[]
With their spear at their side, the Dragoon takes to the skies and crashes down upon the enemy with the full fury of the Dragons.
Unit Quotes[]
- "Let's go."
- "Feel my flame."
- "Sky's the limit." - USA English phrase meaning: There is no limit.[1]
Skill[]
- Jump(Battle Skill): Launch up and crash down on an enemy for [120/130/140/150]% damage at [3/4/5/6] range. {Rank R}
- Skill Range: 3(+1/+2/+3)-Tiles
- Cool-down: 3
- Invoke Dragon(Limit Break): The Dragoon calls to his scaly allies, dealing [250/275/300/325/350]% fire damage in a line. {Rank N}
- Break Range: 3-Tiles (?)
- Pattern:
- Passives
- Dragon Blood: The Dragoons shields for [20/30/45/60/80] HP at start of your turn. {Rank R}
- Stalwart: Increase in-battle HP by +[40/80/120/160/200] (Flat amount). {Rank N}
- Dragon Scales: The Dragoon is 30% weaker to bows, but is [10/15/20/25/30]% stronger against magic. {Rank E}
- Glancing: This hero gains a [25]% chance to take [30/35/40/45/50]% less damage from attacks. {Rank M}
- Dragon Fire: The Dragoon deals [3/6/9/12/15]% bonus damage. {Rank C}
- Lighter Armour: Increase in-battle movement by +1. {Rank L}
Tips[]
- Can attack 2 units in a row since Dragoon has an attack-range of 2 tiles. Guard and Paladin does the same.
- Both enemies in range will receive damage from his attacks, but only the targeted enemy will counter-attack.
- Unlike other spear users, the Dragoon can jump to high terrains.
- Has the longest range among melee heroes.
Tactics[]
The Dragoon belongs to the group of long-range damage dealers that give users tactical advantage in the first turn of battles. With the range of upto 6-tiles his skill can deal almost as much damage as the Rogue's skill without the trouble of getting close. Combine that with the Dancer's skill (to give extra turn and movement) and you could knock out even the furthest Marksman long before the first turn ends.
Max Stats[]
These are the max stats attainable through boosting at each ranks. (inventory not included)
Rank\Stat | HP | Atk | Def | Skill | Mag | Acc | Dodg | Crit |
---|---|---|---|---|---|---|---|---|
Recruit | Unknown | Unknown | Unknown | Unknown | Unknown | 89% | 15% | 5% |
Novice | Unknown | Unknown | Unknown | Unknown | Unknown | 89% | 15% | 5% |
Elite | 1180 | 305 | 85 | 205 | 85 | 89% | 15% | 5% |
Master | 2260 | 600 | 160 | 400 | 160 | 89% | 15% | 5% |
Champion | 3650 | 975 | 260 | 650 | 260 | 89% | 15% | 5% |
Legendary | 6015 | 1615 | 430 | 1080 | 430 | 89% | 15% | 5% |