Moon Druid

Moon Druid 1 avatar-1-

Moon Druid 2 avatar-1-

Hero Information
Race Human
Rarity Limited
Movement Range 4-Tiles
Minimum Attack Range 2-Tiles
Maximum Attack Range 3-Tiles
Promotion and Equipment
Stones 1x Cleric Stone,
1x King Stone,
1x Guardian/Star Stone
Weapon Type Staff
Armor Type Robe
Headgear Type Hat

Moon Druid Edit

Guided by lunar light, the Moon Druid protects her allies by creating Lunar Tiles on the field of battle.

Skill: Edit

  • Lunar Beam(Battle Skill):Create a protective tile that restores [25/50/100/200/400] hp at the start of each turn {Rank R}
    • Skill Range: 3-Tiles
    • Cool-down: 3
  • Stellar Prayer(Limit Break): Shield all allies for [50/100/150/200/250] and [25/45/55/65/85] per rank. {Rank N}
    • Break Range: Whole Map
    • Pattern: Heal All (allies)
  • Passives:
    • Resistance: Increase in-battle magic by +[10/20/30/40/50] (Flat amount). {Rank R}
    • Stalwart: Increase in-battle HP by +[40/80/120/160/200] (Flat amount). {Rank N}
    • Magic Aura: Allies within 2 tiles gain +[5/10/15/20/25]% bonus magic. {Rank E}
    • Healing Aura: Allies within 2 tiles are shielded for [10/15/20/30/40] HP at the start of your turn. {Rank M}
    • Charisma Aura: Allies within 2 tiles gain+[5/6/7/8/10]% hit and crit. {Rank M}
    • Lighter Armor: Increase in-battle movement by +[1]. {Rank L}

Tips: Edit

  • The Moon Druid's Lunar Beam lasts for 3 turns, allowing her to continue healing her allies even when she attacks.
  • She is strongest at night when she harnesses the power of the moon.
  • Her attack is significantly higher than the Priests; do not underestimate her in battle.
  • She is dangerously strong - exercise caution when using her.

Tactics: Edit

Even with higher attack than that of a Priest, the Moon Druid doesn't stand out with her Tile based healing ability.

With good auras, she makes a good support type unit when among her allies.

The moon druid is quite strong, lessening the need for tactics with this unit.

Max Stats: Edit

These are the max stats attainable through boosting at each ranks. (inventory not included)

Rank\Stat  HP Atk Def Skill Mag Acc Dodg Crit
Recruit Unknown Unknown Unknown Unknown Unknown 85% 5% 10%
Novice Unknown Unknown Unknown Unknown Unknown 85% 5% 10%
Elite Unknown Unknown Unknown Unknown Unknown 85% 5% 10%
Master Unknown Unknown Unknown Unknown Unknown 85% 5% 10%
Champion Unknown Unknown Unknown Unknown Unknown 85% 5% 10%
Legendary 5470 1185 180 810 970 85% 5% 10%


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